The Ludarium · Teach sheet
Teach Pandemic in ten minutes
2 to 4 (official solo variant for 1) players · About 45 minutes · Ages 8 and up
The goal: Work as one team to discover cures for all four diseases before the world runs out of time.
On your turn
- Do 4 actions: move, treat, build, share, or cure, in any mix.
- Draw 2 Player cards. Resolve any Epidemic at once, then discard down to 7.
- Infect: flip Infection cards equal to the infection rate. 1 cube on each city.
- A 4th cube of one color means an outbreak: 1 cube on every connected city.
Three tips for your first game
- The Infection discard pile is the future. After an Epidemic, those cities come back first.
- Every flight spends a card you might need for a cure.
- Each player decides their own turn. Advise, never order.
Setup
- Research station and every pawn in Atlanta. Sort the cubes by color beside the board.
- Outbreaks marker on 0, infection rate on the first 2, cure markers beside the board.
- Flip 9 Infection cards: 3 cubes on three cities, 2 on three, 1 on three. Discard all 9.
- Deal each player a role card and a reference card. Box the rest.
- Starting hands, no Epidemics: 4 cards each for 2 players, 3 for 3, 2 for 4.
- Split the rest into one pile per Epidemic, shuffle one into each, stack smaller piles at the bottom.
- First game: 4 Epidemics, and play with every hand face up.
- Highest city population in hand goes first.
Scoring
- No points. The whole team wins or loses together.
- Cure: discard 5 City cards of one color at any research station.
- After a cure, Treat Disease clears every cube of that color in your city.
- Cured with no cubes left on the board: eradicated. Its cities get no more cubes.
- Epidemic: raise the rate, fill the bottom card's city to 3 cubes (it outbreaks if it had any), reshuffle the discards on top.
- Lose: 8th outbreak, too few cubes of a color, or too few Player cards to draw 2.
Game end: You win the moment the fourth cure is found. You lose at once on the 8th outbreak, when a color's cubes run out, or when a player cannot draw 2 cards.