The Ludarium · Teach sheet
Teach The Crew in ten minutes
3 to 5, with a 2-player variant players · About 20 minutes per session · Ages 10 and up
The goal: Complete the mission together: each player wins the tricks holding the cards on their own task cards.
On your turn
- Commander takes a task card first, then players take one each, clockwise, until none are left.
- Commander leads the first trick; whoever wins a trick leads the next.
- Follow the suit led if you can. If you cannot, play any card.
- Highest card of the suit led wins, unless a rocket was played.
- Rockets are trumps: the highest rocket in a trick wins it.
- Never talk about your cards. You do not have to win a trick.
- Once per mission, before a trick: show one color card with your radio token.
- Token at top: your highest of that color. Middle: your only one. Bottom: your lowest.
Three tips for your first game
- No signal is a signal: if nobody speaks up, chase your tasks directly.
- Low task cards are easiest to win when you do not hold them.
- Holding only an 8 and 9 of a color? Signal the 8 as lowest.
Setup
- Shuffle all 40 large cards and deal them all out face down.
- With three players, one player gets an extra card; it stays unplayed at the end.
- Each player takes a radio token, green side up, and has a reminder card nearby.
- Place the distress signal token face down.
- Shuffle the 36 small task cards into a face-down pile. Keep task tokens handy.
- Read the mission in the logbook; turn up that many task cards.
- Whoever holds the 4 rocket is commander and takes the commander token.
Scoring
- Win a trick holding your task's card: flip that task card over. It is done.
- Anyone wins a card on someone else's task: the mission fails. Reshuffle and try again.
- All tasks done: mission complete. Record your attempts in the logbook.
- Used the distress signal? Add one to the attempts you record.
Game end: A mission ends the moment every task is fulfilled, or the moment it fails. Failed missions start over with a new deal and new tasks. The campaign ends when your crew completes mission 50.