The Ludarium Academy · Full course · Free
Pick and Pass
An unofficial Sushi Go! course
Learn Sushi Go!, teach it in five minutes, then read every hand that comes your way, win the maki and pudding races, and pick like a chef.
Four levels, 13 lessons
Start with lesson oneLevel 0 · Learn to play
Guest
After this level: Deal, teach, and score a full three-round game of Sushi Go!, wasabi, chopsticks, and pudding included, without opening the rulebook.
Level 1 · Beginner
Regular
After this level: Skip the first-game slips, know what every card is worth to you right now, and time wasabi and chopsticks so they pay.
Level 2 · Intermediate
Line Cook
After this level: Read the hands coming your way, play the set odds for your player count, and win the maki and pudding races on purpose.
Level 3 · Expert
Head Chef
After this level: Track every card in a round, adjust for two to five players, build Sushi Go Party! menus, and find a table to play at.
- 1How to Play Sushi Go!
- 2How to Teach Sushi Go! in Five Minutes
- 3Your First Three Games of Sushi Go!
- 4What Every Sushi Go! Card Is Worth
- 5Sushi Go! Wasabi and Chopsticks: When to Take Them
- 6Reading the Table in Sushi Go!
- 7Sushi Go! Set Odds: Tempura, Sashimi, and Dumplings
- 8Winning the Maki Race in Sushi Go!
- 9Sushi Go! Pudding Strategy and the Final Round
- 10Sushi Go! at Every Player Count, Plus the Variants
- 11Sushi Go! Card Tracking: Know Every Hand
- 12Sushi Go Party! and the Sushi Go! Family
- 13Play More Sushi Go!: Online and at Game Nights
Every lesson is free to read here, any time. Sign up and they also arrive by email, one at a time, so the course keeps you learning between game nights.
Who it is for
- Hosts who want a five-minute teach that works for kids, grandparents, and coworkers alike.
- Families who play Sushi Go! often and want the next level of the game.
- Players who keep losing the pudding race without knowing why.
- Anyone moving up to Sushi Go Party! and its many menus.
- Players
- 2 to 5
- Play time
- About 15 minutes
- Ages
- Ages 8 and up
- Rules as of
- Sushi Go! rules of play (Gamewright, 2014 printing, 108 cards), including the official variants
Questions
How many cards do you deal in Sushi Go!?
It depends on the number of players: 10 cards each for 2 players, 9 for 3, 8 for 4, and 7 for 5. You deal the same number again at the start of rounds 2 and 3.
How do chopsticks work in Sushi Go!?
If you already have chopsticks face up in front of you, on a later turn you can say "Sushi Go!" and take a second card from your hand. Then put the chopsticks back into your hand, so they pass on to the next player. You can use only one chopsticks card per turn.
How does wasabi work in Sushi Go!?
When you take a nigiri and already have a wasabi in front of you, the nigiri goes on the wasabi and scores triple: squid 9, salmon 6, egg 3. Each wasabi holds only one nigiri, and a wasabi with no nigiri scores nothing.
When is pudding scored in Sushi Go!?
Only at the end of the game. Keep your pudding cards in front of you through all three rounds. Most pudding scores 6, fewest pudding loses 6, and ties split the points. With 2 players, no one loses points for pudding.
Who wins a tie in Sushi Go!?
The player with the most points after three rounds wins. If players tie on points, the one with the most pudding cards wins.
Teach sheet · PDF · Rules as described in the Sushi Go! rules of play (Gamewright, 2014 printing, 108 cards), including the official variants; official rules.
Unofficial. Not affiliated with Gamewright, Ceaco, or Phil Walker-Harding. Sushi Go! is a trademark of Gamewright, a division of Ceaco, Inc.